One of the most versatile spells in the game. Used to take out swarms, knockback, and slow troops. The idea of the deck is to make a positive or neutral elixir trade, than counter attack with a push that is hard to respond to with limited elixir.ĭeck Information Deck Created by: jet1agged101 Minimum Recommended King Level: 10 Maximum Recommended King Level: 13 Arena Required: Serenity Peak (Wrong?) Average Elixir Cost: 3.8 (Wrong?) More Statistics: Go to Deck Builder Card Roles Ice Spirit: Ice spirit: Your cycle card, mini-splash, stun, and can also reset inferno's. I have since changed this deck, and am using this currently to push in arena 13. The only reason I have it in the deck is for defensive synergy, but if you want to defend against other cycle Decks, swap it out for Cannon or Tesla, although I highly recommend you don't do that.I made the original deck of this on Deckshop.pro, and used it to push from arena 11 to arena 12, and hopefully more in the future. Don't be afraid if you see the Elite Barbarians! There are five counters to Ebarbs, two of them being hard counters, in this deck, so stay calm, use your cards and get the positive Elixir trade off.Examples include Bowler and Balloon, Lumberjack, Bowler, Balloon, and Ice Spirit, or Ice Golem and Balloon. You can do so many pushes with this deck! There are a large multitude of options.You can try using it to counter Elite Barbarians, but I highly recommend saving it for the bigger tanks, especially due to the fact that Elite Golem is very popular in the current meta game. Provides loads of options for 3 Elixir! Inferno Tower: This is just a way to kill tanks when Skeleton Army is out of rotation, or if a Lava Hound gets played. You can also use them to kill Ebarbs as well, since they can distract and overwhelm them. Skeleton Army: The one and only crew! Use them to kill the bigger tanks, like Giant or P.E.K.K.A. I prefer you use them on offense if you have no air defenses, or if Ice Spirit is out of rotation. Minions: These three are great! You can use them for both offense and defense. You can also use him on defense to maximize the damage output against Ebarbs. Ice Spirit: This lively little guy is your alternative for resetting the charges of Inferno Tower and Inferno Dragon. You can also use him to bait Spear/Dart Goblins to get them out of the way, although this isn't a generally good idea unless you used all your counters. Make sure he gets at least one hit off on the Tower each push to maximize his effectiveness. Just don't place Bowler directly on them! Balloon: The main Tower killer. He is also one of the best counters to Elite Barbarians in the game. I highly recommend you use him with Balloon or Ice Golem. Ice Golem: He has so many uses for just 2 Elixir! You can kite Elite Barbarians, kill swarms, and even place him up front in your attack! So yes, definitely use him! Bowler: He is a very durable tank that also deals Area Damage with his boulder. He can also be used defensively to kill mini-tanks like Knight or Valkyrie. Deck Information Deck Created by: iAppreciate Minimum Recommended King Level: 9 Maximum Recommended King Level: 13 Arena Required: Serenity Peak (Wrong?) Average Elixir Cost: 3.5 (Wrong?) More Statistics: Go to Deck Builder Card Roles Lumberjack: Lumberjack is used to provide massive DPS and Rage support for your other troops when he dies.
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