![]() ![]() The ending of the game, which simply outputs "System Off", was all they could fit in the remaining memory. The puzzle elements were planned to be more complex, but the Commodore 64's limited memory did not allow it. Hare designed the levels and graphics, and Yates added additional effects, such as sliding walls. ![]() Yates came up with the initial concept of a shoot 'em up game where players could fly above and below platforms. The founders, programmer Chris Yates and artist Jon Hare were 19 years old at the time. ![]() It was designed after signing an agreement with publisher Ocean Software Ocean was the first publisher Sensible approached. Parallax was Sensible Software's first game. Once the password is unlocked in the fifth zone, the computer controlling the invasion shuts down, and the player wins after a final escape. The first scientist drugged in each zone also counts as a rescued astronaut. In this action-adventure mode, the player drugs enemy scientists and retrieves keycards to unlock the password to advance to the next of five zones (attempting to leave the zone without disabling the system results in instant death). At hangars, the player can land and exit the spaceship. The player scores points by destroying enemy ships and turrets. The main part of the game is a side-scrolling shoot 'em up aboard a spaceship. Four of the astronauts are captured, and the player takes control of the fifth, who must free his companions and stop the invasion. The inhabitants drop their pretense of friendship after the astronauts uncover a plan to invade Earth. On a routine exploratory mission, five astronauts discover a friendly-seeming planet run by an artificial intelligence. On release, reviews praised the game's mix of traditional side-scrolling action and adventure game-inspired puzzles. The game was named after its primary graphical feature, parallax scrolling, which gives the illusion of depth to side-scrolling video games. It was released in 1986 by Ocean Software in Europe and Mindscape in North America. You can build a fortress to suit your needs and stow away your valuables safe from prying eyes.Parallax is a shoot 'em up video game developed by British company Sensible Software for the Commodore 64. * Locate sea vehicles including boats and rafts# THE FORTĬonstruction materials are everywhere, from wood to stone to metal. * Locate air vehicles including helicopters and planes * Locate land vehicles including ATV's, Humvee's and APC's * Search for military installations which are still intact and score some valuable gear Several intact vehicles and military installations still exist which are ripe for looting. There was a strong military presence all over Chimera before the plague hit. * Help reconstruct the remnants of society# THE MILITARY * Complete tasks of varying difficulty to gain respect and rank up in The Red Shield * Trade goods for cash or other valuables * Get to know the NPC's who've joined the rebellion * Locate The Red Shield encampment and introduce yourself * Maintain your immunity to the plague with medicines or risk infection# THE RED SHIELDĪ small group of survivors have banded together to form The Red Shield rebellion which acts as a shelter for any humans out there wishing to join the rehabilitation efforts of Chimera and supports the banishment of The Parallax Organisation. * Watch out for rogue experiments tracking you down after dark * Befriend or betray fellow players who are surviving just like you * Fight off enemy hunters who roam Chimera trying to score loot for themselves * Keep a keen eye out for wild life which might behave hostile towards you The Parallax Organisation conducted several illegal experiments upon survivors of the plague in the hopes to develop a cure, unfortunately several of them failed and instead spawned hellish mutants with superhuman abilities. * Plant your own crops and ensure they're well hydrated# THE THREATS * Obtain a light source for conducting night exploration * Search buildings and other unique locations for various supplies There's still plenty of tasks to do in Chimera, even after The Parallax Effect. * Build bases, storage and other various devices to assist your survival# THE WORLD * Play the stealth game or go loud and wild with plenty of ammunition * Learn new skills to help you stay alive longer * Utilise weaponry you've either found or built * Survive against hostile predators such as wild wolves, foxes and bears You'll need to find a way to stay alive and rebuild your own world. Years following a devastating chemical attack, now termed as The Parallax Effect, has left the remnants of Chimera in abandoned ruins. ![]()
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